Xbox Project Scarlett: Finally, after so much of leaks and rumors heating up the market, Microsoft made the official announcement during its E3 2019 press conference and confirmed the happening of Xbox Project Scarlett.
As everyone wants to know more about this project so, with the help of this article we have gathered some important details and the latest news regarding Xbox Project Scarlett. So, let’s get started….
What is Xbox Project Scarlett?
Xbox Project Scarlett is the tentative name of the next Xbox, which is built around powerful new hardware from AMD, which comprises of its new Navi graphics architecture as well as a Zen 2 CPU. Microsoft, on the other hand, is calling it the future of gaming which is designed to reduce load times and get you into games as quickly as possible. It is expected to be four times more powerful than the most powerful console present on the planet right now. And it will be one off the biggest generational leap in Microsoft’s console history.
Xbox Project Scarlett Release Date
The Xbox Project Scarlett is scheduled to arrive in Holiday 2020 with Halo Infinite as a launch title, with the indications that PS5 will also drop in the same time frame. At E3 2019, Spencer along with his team also confirmed that the system at present is being called Scarlett internally, and he then later stressed that only one next-generation system is being made.
Xbox Project Scarlett Price
Microsoft has not said or revealed anything regarding the pricing of Xbox Project Scarlett, but considering the system’s high-end specs, we definitely don’t think that it is going to be cheap. Earlier at the launch of the original Xbox One and Xbox One X, they both costs $499 in the year 2013 and 2017, respectively, which were $100 more than the current PlayStations. We hope that Microsoft doesn’t want to make any of that mistake again, so we are pretty expecting Scarlett to be in a similar price range that of PS5.
Xbox Scarlett Is Focused On More Than Just Nice-looking Graphics, Said Spencer
At E3 2019, Spencer said, “I think the area that we really want to focus on next-generation is frame rate and playability of the games,”
“Ensuring that the games load incredibly fast, ensuring that the game is running at the highest frame rate possible. People love 60 frames-per-second games, so getting games to run at 4K 60 [fps] I think will be a real design goal for us.”
He added, “The thing that’s interesting is, this generation, we’ve really focused on 4K visuals and how we bring both movies through 4K Blu-ray and video streaming, and with Xbox One X allowing games to run at 4K visuals will make really strong visual enhancements next generation. But playability is probably the bigger focus for us this generation. How fast do [games] load? Do I feel like I can get into the game as fast as possible and while it’s playing? How does it feel? Does this game both look and feel like no other game that I’ve seen? That’s our target.”
“Another thing that will be a little bit new for us is the fact that we want to also respect the compatibility of the controllers that you already have. This generation, we came out with the Elite controller, we’ve done work on controllers and people have invested in personalized controllers, the things that they love and we want to make those compatible with future generations of our console as well. So really, the things that you’ve bought from us, whether the games or the controllers that you’re using, we want to make sure those are future compatible with the highest fidelity version of our console, which at that time will obviously be the one we’ve just launched.”